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you're using the ilumination very well! and I love how you keep a very close eye on to detail!
But in case you want some constructive criticism, you may wanna look on the dynamism of lights and shades.
different ways of contrasting light and shadows will give you very different effects.
I see you like using and playing around with luminosity, as I've seen in your last three pictures
So here's some examples of different use of them.
[link] in this picture, the luminosity nucleus is all around the figure, which explains how little she is shaded, whilst in this picture [link] the figure appears to be painted in a much darker palette, and we can clearly see that she is more light on the colour of her mane, than on the tip of her tail, which clearly shows the direction the darkness takes.
Both those pictures give directly the sense of light on the first pic, and dark on the second.
But you can also include BOTH!!
[link] in this pic, there are very bucking strong lights, that border pure white, and they contrast even more when put beside a very dark palette used for shading.
Of course for this, you will need to know the figure's three-dimentionality, and where light and shade would rest in it. But it seems to me that you are learning very fast, and you're about ready to start looking into this ^^
You'll need to identify the shapes of colour, IN the figure, so that you can use them as your will.
I'm talking about this: [link] [link] [link] [link]
Those examples show you how animators identify and DRAW the shapes the shade/light will make WITHIN the colour. This gives them control over them, as they have already identified them, and thus are now able to use and manipulate them in order to achieve the effects they want.
here's an example of a figure who's lights and shades you can identify easily into figures [link]
Keep the good work up!!
Me:YIKES!
Just wow...
Oh and epic